A valuable project for me. Learned a lot.
1. Worked on Zbrush for details and sculpt.
2. Use UDIMS for texturing in Substance Painter.
3. Learned Arnold along side for render.
WIP:
1. Mesh hair will be replaced by Xgen hair.
2. More experiment with Arnold rendering.
3. Adding some more small components to accessories.
Thanks Jian Lee for awesome concept art:
https://www.artstation.com/artwork/ELvNwN