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Wind Breaker Jacket

Wind Breaker jacket to Demonstrate Marvelous Designer Pipeline used for Games. The Process Include:
1. Pattern Creation in MD
2. Using MD Patterns to create clean topology in Maya and Using MD UVs to transfer it 3D mesh.
3. Zbrush high Poly details.
4. Final Game UVs in Maya.
5. Baking and Texturing in Substance Painter
6. Rendering in Marmoset.

Marvelous Designer Pattern Creation and 3D Simulation

Marvelous Designer Pattern Creation and 3D Simulation

Zbrush High Poly Detailing

Zbrush High Poly Detailing

Retopology for Game mesh using MD Patterns and Maya tools.

Retopology for Game mesh using MD Patterns and Maya tools.

In game UVs.

In game UVs.

Final Game res mesh.

Final Game res mesh.

Marmoset Renders.

Marmoset Renders.

Marmoset